strategic storytelling, narrative design, scriptwriting, cutscenes, dialogue, UI/UX, and all things interactive for the games and apps that people love to play
DC UNIVERSE ONLINE
wrote and designed all narrative content for the launch of a successful MMO with 100+ branded voices and 25+ million players — an astonishing accomplishment in the games industry
MORTAL KOMBAT vs DC UNIVERSE
managed IP culture clash to create a game so profitable that WB acquired NetherRealm studios and launched the Inustice series.
JUSTICE LEAGUE HEROES
headed brand, story, and content development for WB Games' first venture into self-publishing
FABLEWOOD
delivered whimsical dialogue, story, and characters for popular found object Facebook social game
BATMAN: ARKHAM ASYLUM
created new IP for DC Comics, leading brand expression and story on the the "greatest comic book game of all time" and the "most Critically Acclaimed Superhero Game Ever."
LEGO BATMAN
led development of successful new kid-friendly Batman IP, the first really silly Batman IP since the beloved Batman 60's show (which DC hated)
INTERPLANET
created cannibal spaceship storylines and cutscenes to enrich mobile strategy combat game
FUTURE TENSE
crafted storylines and characters for financial game explaining that yes, you should invest in your 401K